


The photo mode, which feels part and parcel of the game’s universe by making you take shots with a remote drone, only celebrates your surroundings.

The draw distance is particularly impressive, though faraway creatures have the strange habit of dropping to two frames per second. Graphically speaking, Savage Planet isn’t going to win awards, but it’s idiosyncratically attractive, channeling a unique art direction with the help of carefully conceived alien creations. Nooks, crannies and pathways litter the landscape.Īll the while, the game doesn’t hold your hand, but it doesn’t need to: it’s intuitive and most importantly fun, making exploration both exciting and intriguing. From bouncy platforms and bomb-proof gloves to grappling beams and mulchy bait, everything has a purpose and works around any style of play. Much like your employers at Kindred Aerospace, you soon find yourself trying out each and every upgrade, throwable and ability to explore the expanse around you. But it’s not simply a game you’ll burn through in an evening, unless you want to. You can often get the measure of an experience by its achievements list, and realising that “Complete the game in under four hours” is one of Savage Planet’s more prestigious challenges, you come to realise why the game is priced at a very reasonable $29.99. Typhoon Studios Small but perfectly formed It won't be long before you're getting rid of your own corpse.
