
Stockpile 4v4 is our next featured playlist on the horizon and we’re eager to see how you’ll all tackle the smaller, more focused team size when trying to maintain control of your banks.Īlongside our featured playlists, we’re still delivering brand new content each and every month. Our first featured playlist, Mayhem 8v8, went live last week and we’ve been listening to everyone’s thoughts and impressions of the game mode whilst jumping in for a few games ourselves.

Over the next few months, we’ll be changing up the rules a little on our core game modes and inviting players to try a new perspective during online matches. In our last blog post, we outlined the new content coming to the game in the form of featured playlists. Community feedback is important to Destruction AllStars as we’re committed to building a game that you’re excited to play, week on week. We’ve been responding to a wide range of community feedback around the game as fast as we can, some of the highlights of these changes include being able to earn Destruction Points from in-game challenges, adding new server regions and adding higher rarity character skins for you to further personalise your AllStars. Today, we wanted to run through our progress since launch as well as revealing more about the road ahead for Destruction AllStars, including our first season of content! It’s thanks to the community that some of our first patches and hotfixes have been able to target and improve certain areas of the game, as well as improving our direction on future patches. We’re truly humbled by the community’s reception to the game and are extremely grateful for all the support we’ve been seeing on social media. Launching Destruction AllStars has been an amazing experience for the team at Lucid.
